Genetics Demo XR

Game Developement
Project Overview
This project is a web-based interactive experience that is meant to teach people about the lac operon, a process studied in genetics. The demonstration is online and openly available to the pubic so anyone can use it to learn. It is also playable on a computer, mobile device or a VR headset. The goal is to make sure that anyone that wants to try out the demo, can get access to it without being limited by the technology available to them.
Contributions
This is a solo project made in collaboration with the Carleton university biology department.

The whole project took roughly 3 months to complete.

The main programming languages used are html and JavaScript since it is a webXR project.

Made in A-frame using the circlesXR framework.
Unity logo
I was tasked with recreating an existing standalone VR experience in the circlesXR framework. This meant that I had to completely redesign the environment and plan out the interactions, since I had no written documentation about how previous version worked aside from the Unity project file. I also had to learn how the lac operon worked in order to understand what needed to happen.

I started off with a primitive prototype and a design document that outlined my goals for the project, projected deadlines, a detailed list of requirements, a short list of stretch goals, and a breakdown of how the interactions in the environment should function.

The environment itself has instructions that explain how to interact with the demo and make things work. There are teleport points throughout the space for the user to move around, there are grabbable objects each with their own set of behaviors, and there are informational artifacts that explain what the objects are.
Genetics Demo
Developer / Designer
August 2024 — November 2024
Play The Demo Now