I used Unreal Engine to build these 3D Environments. Molding the terrain, planning out the foliage placement, planning and building the set using either my own or sourced assets.
Custom Prefabs
Simple prefab kits that I modeled myself using Blender.
GreyBoxing
Using terrain and rough primitive shapes to layout the environment and plan where things should go.
Full Environments
The final product with full textures, lighting, FX, and models.
Video Walkthrough
This environment was inspired by the song Underground by Cody Fry and the forest
Simple low poly prefab kit created in Blender. It is a Modular Cabin Kit with 16 elements total. The kit is put together and displayed in Unreal Engine with some lighting FX.
Want to get in touch? Drop me a line!
Please reach out to me if you have any interest in working with me. I'm open to discussing any type of project!
Thank you! Your submission has been received!
Oops! Something went wrong while submitting the form.