Environment
Design

The beautiful backdrop behind every game

Details

I used Unreal Engine to build these 3D Environments. Molding the terrain, planning out the foliage placement, planning and building the set using either my own or sourced assets.

Custom Prefabs

Simple prefab kits that I modeled myself using Blender.

GreyBoxing

Using terrain and rough primitive shapes to layout the environment and plan where things should go.

Full Environments

The final product with full textures, lighting, FX, and models.

Video
Walkthrough

This environment was inspired by the song Underground by Cody Fry and the forest

Want to get in touch?
Drop me a line!

Please reach out to me if you have any interest in working with me. I'm open to discussing any type of project!

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